Entries for May, 2008

Konami code

Loud thunder made me decide not to go online earlier today. I decided not to play any video games with save files in order to keep my data safe from power outages. In my quest for entertainment that wouldn't suffer thus, I raided my NES collection and rediscovered Teenage Mutant Ninja Turtles III: The Manhattan Project. I don't usually play beat-em-ups, so I struggled.

As I played, I wished aloud for an NES Game Genie, or some other cheat device that would let me assign myself more lives and continues.

My brother threw me a blank look. "I thought Konami made the Turtles games."

"Yeah..." I trailed off, not understanding his point.

"Tried the Konami Code?"

I had, but I knew some games used a slightly altered code instead. And this was Konami. It was likely some version of the code would work – and someone would have posted that information online by now. So I looked it up.

Wikipedia enlightened me: switching B and A in the code gives access to a hidden options screen with choices for difficulty level and number of lives, as well as a sound test. (The game's music is excellent for its era and has me craving ReMixes.)

I am a happier little ReeBean for this.

game-related absence

Uh. I still have a blog? Totally forgot about that.

I am now older and wiser, which is Reeish for "people gave me stuff." In this case, "stuff" means collectible sets of concentrated escapist crack in the form of The Princess Bride (book and DVD), and a Nintendo DS Lite with Tigerz and The Legend Of Zelda: Phantom Hourglass (plus assorted Phourglass paraphernalia). If you were wondering about my translating a translation of Reeish, all I can say is that Reeish is a very complex language. Also at least half my brain is not working on writing; it's still plotting ways to get a rock anchor in-game. Sorry.

I may, just may, have gone days without even thinking about checking my email because I was too busy tricking out my boat. At the moment it looks it was built from a golem's skeleton and decorated with gothy kitsch. Assuming a golem has a – anyway, sorry again.

Oh, and I dug up a copy of Tetris Plus. It has Puzzle Mode! And an archaeology theme! And Tetris! So, so much love for all things Tetris.

So if you don't hear from me till September, assume I am up to my earlobes in gameness.